Nadine is a visual artist and illustrator based in Frankfurt and Berlin. She works at the intersection of digital and analog with the goal of creating visual experiences rather than images. During her creative residency with Adobe, she combined materials such as plastic and pixels to create work that was hand-cut, melted, or transformed into walkable augmented reality environments.
She’s interested in new challenges, deep-diving in AR, and doing big-scale installations as well as projects in Japan in the future. Nadine worked for clients like Google, Youtube, Page and Die Zeit. Wallpaper Magazine selected her as one of the graduates of the year. Since May 2018 she is a creative resident for Adobe Systems in Germany, now teaching a digital art class in the game Animal Crossing.